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  • Naughtified
  • The Kingdom
  • The Underground Family

Bittergiggle

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Bittergiggle Says

" Nothing is as precious as smiles! Tell a joke wherever you walk! " - Bittergiggle
  • 1.1 Personality
  • 1.2.1 Normal
  • 1.2.2 Hellish
  • 1.3 Gameplay
  • 3 Voicelines Transcripts
  • 5.1 Pictures that feature his model(s)
  • 5.2 Merchandise
  • 5.3 Streamily Prints
  • 5.4 Rockit music
  • 5.5 Cutouts/Murals
  • 5.6 Punchrush
  • 5.7.1 Bittergiggle
  • 5.7.2 Naughtified Bittergiggle
  • 5.7.3 Hellish Bittergiggle

Overview [ ]

Bittergiggle , also known as Case 17 or The Jester, is the main antagonist of Garten of Banban IV and the main protagonist of Garten of Banban VI .

Personality [ ]

Bittergiggle is a very silly, energetic jokester who wants nothing more than to make someone's day with his jokes. He can sometimes be over the top, especially when he goes insane from isolation and lack of fulfillment of his purpose to tell jokes. He can still be somewhat calm and thoughtful despite his energetic personality, bonding with those around him.

Appearance [ ]

Bittergiggle appears as a humanoid creature split into two parts. His right side is frowning, corrugated and indigo apart from a green foot and a spiky green shape around the eye. His left is smiling and smooth with the same colors swapped around, and a rounder shape around the eye.

Hellish [ ]

Bittergiggle's Hellish form is dark grey with purple veins, eyes, and teeth due to being Naughtified, but his head is split in half into a giant mouth with sharp teeth and a large tongue. His mouth is bigger and more exaggerated with rough stretched edges. His bumpy side is bumpier on all sides with small creases through it, creating a more veiny and exaggerated appearance. His other side is smooth but ballooned up with smaller veins being visible.

Gameplay [ ]

Garten of banban iii [ ], garten of banban iv [ ].

Bittergiggle makes his true appearance in Garten of Banban IV , serving as main antagonist. He truly first appears in a dark corner of the Housing Sector station, backing off and disappearing when approached. In the Ventilation Sector , the player can find the the mural for Bittergiggle, putting a name to the face. When the player enters the room to the right, the door shuts, separating the player from Sheriff Toadster and leaving them in complete darkness. Once the Sheriff is off to figure out how to open the door, the front lights in the room suddenly turn on. A small "hungry snake" is illuminated on the other side of the room, asking for food. When the player comes close, the "snake" revealed to be the right hand of Bittergiggle. He chases the player until Sheriff Toadster gets the door open and hits Bittergiggle with a "toadstar," causing him to retreat. Sheriff Toadster explains that this is the same "jester" he'd spoken of.

Bittergiggle doesn't appear again until the player reaches the Kittysaurus Room in the Employee Exercise Sector . Bittergiggle can be seen standing in the middle, but runs into the left door when the player gets too close. The door at the front then opens, and Kittysaurus comes out to fight the player. After the player defeats Kittysaurus and completes the Queen Bouncelia Mission, they enter a room to collect an elevator part, but Bittergiggle traps them inside. While trapped, Bittergiggle starts his monologue about his jokes and his determination to make Queen Bouncelia laugh, completely ignoring that The Naughty Ones will escape if this happens. He then realizes Sheriff Toadster is occupied because of the player, and quickly leaves to reach Queen Bouncelia .

After the player escapes the room they were trapped in, they visit the Housing Sector throne room, however, Bittergiggle and Kittysaurus confront Queen Bouncelia and Little Beak . Bittergiggle then explains that he is here to deliver his jokes, but this causes Queen Bouncelia to jump down from the top ledge, accidentally causing Little Beak to fall into some givanium. Little Beak transforms into a hulking monstrosity and fights Kittysaurus off camera. Bittergiggle talks more about his "jokes" before telling one of his own. Even though the joke he told was terrible, Queen Bouncelia laughs anyway, causing The Naughty Ones to escape. Sheriff Toadster then appears to escort the player to the elevator, but Bittergiggle begins chasing them. Fortunately, Sheriff Toadster and the player make it to safety. He was just know as "The Jester"

Garten of Banban VI [ ]

Bittergiggle appears as a protagonist. He is seen first in the introduction sector, being regretful for the action that he has done in the previous game. When the video in the room starts he tells the player to hide in the room and not to open the door for sir Dadadoo. After pressing the button he says that he will think of a joke to tell sheriff Toadster on the way back. Bittergiggle intervenes after sir Dadadoo attacks Banban in the potentiality sector. With the help of the player, he fixes the four locks to get access to the office with the third button.

Garten of Banban VII [ ]

  • Syringeon’s Creation
  • Toadster’s Creation
  • Kingdom Creation
  • The Mutants Below
  • Bring a Friend Day
  • Interrogation
  • The Naughty Ones Escape
  • Kingdom Collapse/Naughtification
  • Bittergiggle’s Death
  • Naughty Fight/Defeat of the Naughty Ones

Before 2016 | Event 7.5 [ ]

Before 2016 | event 14 [ ], before 2016 | event 23 [ ], 2016 | event 25 [ ], 2016 | event 26 [ ], 2016 | event 30 [ ], 2016 | interrogation (48) [ ], 2016 | naughty ones escape (50) [ ], 2016 | naughtification/kingdom collapse (51) [ ].

After the escape of the Naughty ones, the player sets out on a mission to find all 4 buttons on floor -5, which all must be activated to open a door to the Scepter room. In the Scepter Room, there is a chest containing The Scepter . After activating all 4 buttons Banban , The Player, & Bittergiggle enter the Scepter Room, when suddenly Nabnab comes and presses the button to open the chest. Inside of the chest is The Scepter , except it is missing a piece, which was taken by The Surgeon , who fled with it after the escape of The Naughty Ones . Sir Dadadoo moves into the room with his leeches following shortly behind. In an attempt to escape, Banban pretends to make friends with Nabnab , but just as Nabnab is calmed, Banban pulls out a syringe likely filled with the same solution that made him hellish , and injects it into Nabnab , which instantly turns him into his newly created Hellish form. Hellish Nabnab attacks Sir Dadadoo allowing Banban , Bittergiggle , & The Player to flee into the garden with a Naughty One following behind. The 3 exit the garden arriving at 2 worker lift shafts, one has a lift, and the other doesn't. Bittergiggle realizes that the Naughty Ones actually laugh at his jokes, so he chooses to fall into the empty shaft so that he can become their Jester. Banban and The Player continue ahead and get onto the 2nd lift, but Sir Dadadoo follows them and corners the exit, revealing that he has captured and Naughtified almost all of the Banban Gang. Banban steps out of the lift to hold off the Naughtified monsters and allow the Player to escape with the hope that they will find The Surgeon and free everyone. The Naughtified Cases brutally tear Banban apart covering him in scratch marks and ripping out his left eye. Banban quickly succumbs to his injuries...

2016 | Bittergiggle’s Death (53) [ ]

2016 | naughty fight (54) [ ], voicelines transcripts [ ], after getting trapped in the bittergiggle room : [ ].

  • Hi! I'm a hungry snake. Do you have any food?

Before Kittysaurus fight [ ]

Getting trapped in a room, after kittysaurus fight. [ ].

  • Like a bug to a zapper!
  • I won't lie, I thought the dinosaur would finish you off, but if trapping you will get you out of my way too then who am I to complain?
  • I'd tell you a very fitting joke but you humans just never seem to get them.
  • The closest people denied me what I was made to do: People who were genetically-programmed to laugh at my every joke!
  • They cited some end-of-the-world scenario where whatever's in the queen 's pouch escapes if I make her laugh, but i'm not buying it!
  • I was distraught and I became dead set on making the ultimate jokester. But after failing time and time again, I realized something.
  • I AM the ultimate jokester. There was nobody else better to be made, even if by me.
  • With the sheriff occupied thanks to you, reaching the queen will be a piece of cake.
  • I will go now, because unlike you, my path of getting my family back has never been clearer.

Bittergiggle's Laugh

After reaching Queen Bouncelia [ ]

  • Your majesty, I have finally come to do what I was made for, and deliver my jokes.
  • This is my best batch yet!
  • Awww, they grow up so fast.
  • Too bad she's about to get completely crushed.
  • I've followed every single one of your orders. Why won't you give me that satisfaction one last time? All I want is to make you laugh.
  • I do. And I told myself time and time again that some things are more important than laughter.
  • But I can't wait anymore. I need to make you laugh, even if just for a little bit!
  • I can't be put aside again! I am nothing without a ruler to entertain!
  • I am sorry.
  • Your majesty, tell me.
  • What did the train conductor say to the kangaroo?

Inside the Introduction Sector [ ]

  • Are… Are they gone?
  • Don't worry, I..I'm not going to hurt you.
  • I've done enough damage as it is...
  • I know it doesn't make up for what I've done and trying to take you down, but I'm sorry. I truly am.
  • I don't know what came over me. I just... Couldn't hold myself back...
  • I knew the consequences well, and I still went ahead and said that stupid joke! And now the queen's probably dead because of me...
  • I wouldn't blame you if you don't forgive me, but I will be very thankful if you do. Just know that I'll do my best to make up for what I did.
  • You're here for the switch for the room where the scepter is, right?
  • It's in here, but it's inside of that locker. I can't figure out what to do...

After activating all colors lights [ ]

  • What are all of these colorful lights for?

If the player turns off the light [ ]

  • Whatever you plan to do with the lights this dim, do it quickly. The Naughty ones know no mercy.

If the player turns the light back on [ ]

  • Man do I feel much safer with the lights back on…

After putting all color lights on the board [ ]

  • We gotta hide! Get in here!
  • We gotta wait till whatever video is playing outside ends.
  • Don't. Say. A word.
  • He's out already? Don't even think about opening this door.

If the player open the blue door [ ]

  • No! What are you doing?!

After Sir Dadadoo leaves the Introduction Sector [ ]

  • The lights are turning back on. I think the video is ending.
  • It's worse than I thought. And it's all because of me.
  • We should go back to wherever you came from. On the way back I'll think of some jokes that might distract the Sheriff from obliterating me on sight.

After Banbaleena's kidnapping [ ]

  • Let's get out of here!
  • Okay... we're safe for now. So there's that.
  • I did... and I plan to make up for it.
  • How do you even talk? Jellyfish have no brain.
  • We should go turn on the other switch of the door. Let's head to the potentiality sector next.

Fighting Sir Dadadoo [ ]

  • Leave them alone!

After opening the purple door [ ]

  • Hold Up. Let's stay together.

Inside The Naughty Ones Boss Fight Room [ ]

  • My head hurts... did you see where Sir Dadadoo went after our skirmish?
  • Wait, I know this place. The switch should be on the office above, but getting in there won't be easy.
  • We would have to activate the four locks of the door from down here, but they need fixing first, and they need power.
  • I can fix them if there is power, but I remember the Sheriff rigging the power switch so that it would alert the entire facility to our location if activated.
  • It would trigger an alarm, which is sure to attract some unwanted guests.
  • If you could cover me from above while I fix the switches down here, we might be able to get into that office.
  • I'm ready when you are.

After the player presses the reboot button [ ]

  • Don't panic! That was expected.
  • Keep your eyes on the twelve lights around me. If they turn red, point one of the light poles at them. You can control them.
  • If too many turn red without your interference, we are done for!
  • Eyes on the ceiling too. The light up there needs to be recharged after every use.
  • Here they come!
  • Activate the switch and let's head back! I don't want to spend another minute in this place.

Bittergiggle tells a joke while leaving the Potentiality Sector [ ]

  • Hang on, we need to talk.
  • We've been making great progress so far, and it's really getting my spirits up.
  • I'm in the mood to tell a joke. Ready?
  • What do you call a toad that's upset?
  • Did you hear that?
  • They... laughed...
  • Last time I told a joke all I heard was yelling...

Back to the Storage Bay [ ]

  • All we need is one more switch and we’re good to grab the scepter.
  • I guess you could say our day won’t be scep-terrible for much longer! *laughs*
  • Anything happen while we were away?
  • I agree. Sir Dadadoo is up to no good.
  • Really? I need to go see her. She’s one of the few that appreciate my jokes.

After the player wakes up from Stinger Flynn's dream [ ]

  • We should have the last switch activated.
  • I found two of these keycards laying around. Banban … I mean Uthman took one and left one for you.
  • He saw you taking a nap and decided to head there alone. You should be able to catch up with him.
  • He gets really jest-erratic when I call him Banban . Do you know why that is?

After activating the last button for the Scepter Room [ ]

  • But you did it. We can now put an end to this chaos.

Inside the Scepter Room [ ]

  • Didn't think I’d be seeing this room again this soon.
  • The surgeon is supposed to be in here protecting the scepter. Where’d he go?
  • I doubt he was caught by the Naughty Ones . Everything would be in shambles if he was…

After the player press the recharge button [ ]

  • No! Nabnab !
  • The scepter… It's missing a piece…
  • That’s not good…

Encountering Sir Dadadoo in the Scepter Room [ ]

  • We had no choice. They were going to destroy us all!
  • I… I don't know where they are.

After exiting the maze bushes [ ]

  • I… I don't think I can go…
  • You wouldn't understand. They appreciate my jokes!
  • This is my one chance to have an audience, and I am going to take it!

Before chasing The Player : [ ]

  • I'm still hungry...
  • Oh I remember you. You always hated my jokes!

Before his death [ ]

  • It's okay. I deserve this...
  • Despite everything that's going down, I can't stop thinking about this one thing.
  • Taking time off your day to make somebody laugh. We don't cherish that nearly enough.
  • Worst yet, I've yet to experience such a euphoric feeling.
  • I'm always the one telling jokes, and I've yet to have someone tell me a joke...
  • Sheriff... Tell me a joke...
  • I... Don't get it...
  • Oh, wait. That's actually... Not bad at all...
  • Heh... Heh... Heh...

Bittergiggle's Hit

Bittergiggle's Jumpscare Laugh

  • Bittergiggle's name is a portmanteau of the words " bitter ," and " giggle ."
  • Bittergiggle was originally called "Blitzercup".
  • Bittergiggle's right hand looks like a s nake , which he uses to trick people and then attack them which fooled people because they thought it was a new character
  • In GoB III, he used to be referred to as "The Jester" . Sheriff Toadster also calls them "The Jester”.
  • There appear to be Experiment Jesters , which are other versions of him, whom he referred to as " Family " during his monologue.
  • If you manage to survive the Bittergiggle chase and bring him close to the elevator, his laugh sound effect will play again.
  • If the player uses cheats in the Kittysaurus Room before the fight begins, they can teleport in front of Bittergiggle , and if they get too close, Bittergiggle can jumpscare and kill them.
  • This is the same when he runs into the darkness after the first chase.
  • If the player gets behind of one of the mushrooms in the kingdom while Bittergiggle is chasing them, he will get stuck.
  • He's the second asymmetrical character after Tamataki and Chamataki .
  • Euphoric officially revealed that he had vertically split jaws with his tongue and purple teeth as a naughtified form instead of his normal form created by fans.
  • His face being split into two halves, one frowning and one smiling, is based on the Sock and Buskin symbolism, a pair of Comedy and Tragedy masks used to represent those respective aspects of theatre. This is part of his Jester theme.
  • His jokes are weak, though the strength of the jokes vary. Citation Needed
  • His best friends are Sheriff Toadster , the Player, Banban, Kittysaurus, Syringeon, Bouncelia, Little Beak, Nabnab, Stinger Flynn, The Nanny and Sir Dadadoo.
  • Maybe the star of Toadster make him hurt.

Gallery [ ]

Pictures that feature his model(s) [ ].

Bittergiggle disguising his hand as a snake.

Merchandise [ ]

Bittergiggle's plush from Youtooz

Streamily Prints [ ]

Bittergiggle Wall Art Print

Rockit music [ ]

3d

Cutouts/Murals [ ]

Bittergiggle Depiction

Punchrush [ ]

Normal

Renders [ ]

Bittergiggle [ ].

Bittergiggle in GoB RP.

Naughtified Bittergiggle [ ]

A Naughtified Bittergiggle Roblox Render

Hellish Bittergiggle [ ]

Another Render of Hellish Bittergiggle

  • 2 Garten of Banban Wiki
  • 3 Bittergiggle

IMAGES

  1. Experiment Jesters

    experiment jester

  2. Experiment Jester Doodles

    experiment jester

  3. Experiment Jesters

    experiment jester

  4. Experiment Jesters

    experiment jester

  5. Experiment Jesters

    experiment jester

  6. Experiment Jesters

    experiment jester

VIDEO

  1. Experiment Jester download melon playground! (garten of banban 4)

  2. The best reaction to a jester

  3. Experiment jester Garten of Banban 4

  4. Meshtastic experiment will explode (if it works)

  5. Como dibujar a experiment JESTER garten of banban

  6. experiment jester bittersweet